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Build docker image from multiple build contexts

Build docker image from multiple build contexts Building a docker image requires specifying a source of truth to include in the image from a local directory or a remote git repository. In the previous version, the docker BuildKit allows users to specify the build context from a single source of truth only. However, the engineers may need to have the context from different locations based on the type of files. For instance, icons, images or other resources that are not included in the same package, including the resource from other docker images. Fortunately, the Docker Buildx toolkit supports multiple build context flag for Docker 1.4. Let's learn how to use this new feature. The following list is a shortcut for jumping into a specific topic handy. What version of Docker is this tutorial targeting? How to specify the version of Dockerfile frontend? Ho

[Eclipse]安裝Android Develop Tools

關於Elipse安裝ADT的教學,在Google上還蠻多的。但為了自己找資料方便,所以就乾脆自己寫一份,這樣之後忘記的時候,還有的地方可以找。

1.選擇Help->Install New Software。



 2.在「Work with:」處,輸入http://dl-ssl.google.com/android/eclipse/site.xml後。
    在這邊可以按下Add,把這個路徑加到「Available Software Sites」裡,以方便之後的更新使用。


3.在輸入完路徑之後,Eclipse的Installer就會開始向遠端主機取得相關的軟體資訊。這邊目前沒有研究個個項目的功能,所以就一併都下載了。(網路上的教學大部分都只說下載前兩項即可)


 4.確認項目是否正確,一樣就按「Next」即可。

5.按下接受授權項目。

6.下載中...

8.下載完成後,會選擇Andorid SDK的取得方式。由於之前為了Unity已經有獨立安裝Android SDK了,所以這邊就選擇已經存在的SDK的資料夾。如先前沒安裝過的,就可以選「Install new SDK」。

就這樣,Android ADT就裝好了。接下來就看要自己要玩些什麼嚕。

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